Assignment 1, Game Design Studio 1.

Sticker art, being so quotidian and intrinsic, become the city's camouflage and blend into passing colours on a walk home. "Tag Melbourne", based on the point-and-click game "Touch Melbourne", draws inspiration from the overlooked yet ubiquitous sprawls of stickers that form the quintessence of the CBD's street scapes and secret nooks. The game magnifies the sticker bombing experience with an emphasis on cathartic, tactile, and satisfying mouse interactions with material sound and visuals, exploring the core component of the brief - how things feel to interact with. 





Controls

Left mouse button to click and drag.


Audio Attribution

 https://www.zapsplat.com/ 

https://www.fesliyanstudios.com



Comments

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I love the concept and the execution, it's so cool! Very Melbourne